INDEPENDENT DEVELOPER & CREATIVE PARTNER

Thoughtful apps.
Memorable
play.

I’m Artem. I turn ideas into mobile products,
useful tools, and worlds worth getting lost in.

MOBILE PRODUCTSDESIGNED & BUILT BY ARTEM
Snake Reflex game on an iPhonePupWhistle dog-training app on an iPhone
Snake Reflex + PupWhistle
Available on the App Store
PRODUCT DESIGN DEVELOPMENT INDEPENDENT GAMES Watch gameplay
04released apps.
Live on the App Store.

01 / SELECTED WORK

Different ideas.
Same attention to detail.

All projects 08

02 / WORLDS IN MOTION

Better seen.
Even better played.

Two different worlds.
A glimpse of the games in action.

Echoes, forest paths & a little ingenuity.

A small forest keeper explores woodland paths, leaves an echo and moves crates to reach higher ground. Gameplay excerpt from HOLLOW: The Last Echo.

In App Store review · Steam release in preparation · Desktop & mobile

ASHVEIL

Gameplay
A company of your own. Every turn matters.

Two companies face each other in the Cinder Cathedral. Units take turns attacking as the combat log records their actions. Silent footage from an ASHVEIL development build.

In active development · Strategy RPG

03 / THE PERSON BEHIND THE PRODUCTS

A small studio.
A hands-on partner.

ak.
Artem KolesnikovIndependent developer · AK Studio

I like making complex things feel simple. Sometimes that means a tool that keeps a clinic’s day running smoothly. Sometimes it means a forest that remembers your footsteps.

AK Studio is my independent practice. I work across product design and development, connecting the first idea, the interface, and the code that brings it to life.

Direct collaborationClear product thinkingCare beyond launch

04 / WHAT WE CAN BUILD

From “what if”
to something real.

Bring an idea, a rough prototype, or a product
ready for its next chapter.

01↗

Mobile products

Focused iOS and Android experiences. From everyday utilities to products people come back to.

Flutter · Dart · Firebase
02+

Games & interactions

Distinct worlds, satisfying mechanics, and the small details that make play feel good.

Godot · Flutter · Canvas
03□

MVPs & product tools

Turn a complex workflow into a useful first release. Build, learn, and improve with a clear direction.

Product design · Web · APIs

YOUR NEXT CHAPTER

Have something
in mind?

A new product, a better experience, or an idea
that needs its first working version. Let’s build it.

Start a conversation